Monday, 23 July 2012
day One
OK so Hello all, I have decided to write my self out and using this method I will hope to reach my true potential as cosmic force and find my true self as I do really feel lost at times.
I have no idea how to start and what to look at first. Should I start from day one or from today to day one going backwards and seeing how much I really actually remember from everyday so far. I will say this though, I do feel a bit awkward and excited doing this writing, one reason is i hate writing and i am not a good English grammar person, and the other reason is just excitement caused by the knowledge that I havent done this format of realisation ever before in my current life. There I am being distracted by the other internet windows opened (Face Book,YouTube,Skype). I know and I see what I have to change in my character and i spot my life patterns easily, but I have never before tried to change them for the better. And I think I dont understand your idea completely. Should I try and deconstruct my self completely and then rebuild only the parts i need and that are helping about creating a better world for all??? Or i should just do a self forgiveness scan of my systems and delete memories, fears, pains, doubts things like that (as i go and write every day)? So far for this single post I do see where I need to apply the tool of self forgiveness so I will now start to do so.
I forgive my self, that I have accepted and allowed my self to have felt guilty and embarassed only even by the thought to have been doing self forgiveness before.
I forgive my self, that I have accepted and allowed my self to have been letting my self to be led to inner hatred and confusion of thoughts caused by the constant distractions caused by different objects and people around me. I know that it is me who is actually letting them happen and i can stop my self in believing that they are there and making me feel nervous and tense.
I forgive my self, that I have accepted and allowed my self to have let inner pain enter my mind and thoughts during my creation processes and fear to manifest within my soul and being.
I forgive my self, that I have accepted and allowed my self to ever doubt in my own potential, in my own words, in my own creation process as a human being, and as an artistic creator.
I forgive my self, that I have accepted and allowed my self to have been weak and selfish yesterday when I went out with my brother and a friend of ours, and when my friend was working out i felt like i wanted to have his stronger body which he has gained trough out 5 year period with hard work and consistency.
Andon's Journey to Life
I will use this page to start my inner journey towards my realisation of who I really am and what I am here for.
I know my spelling is bad, but I dont care about being perfect in this, I just feel that I really need to find my human errors as searching for my everyday patterns and eliminating any fear or doubt encounter using Self Forgiveness.
So may the journey begin.
Wednesday, 11 April 2012
Friday, 6 April 2012
What you see is what you get
Experimental animation
'Abstract Animation' explores the use of not figurative forms and movement. Synchronisation of images and sound, the meaning of Abstract timing and movement does not need a narrative or characters , uses rhythm and paces , explores different points of view, goes in to depth regarding the overall idea. Explores the states of a materialisation on screen. Morphs from one object or emotion in to another in a seamless way. Can draw our attention to both big and small forms at the same time. Imitates what the sound could look like. Exists in to a non-dimensional distorted space. Thinks outside the box. Turns the box in to an oval and implodes with emptiness. Leaving us wondering and filled with questions with no easy answer. It is complex in a simple way. It looks like letters build from numbers in an alphabetical order and reverse. The tempo in the animation is felt by our own heartbeat be cause it is often the same. It takes your mind out side of your body and shows you the other side or what it could be like. Gives you a new law to consider. Seeing an abstract piece is like diving in to the unknown and even once you are in side you still don't know if you will be back to the "real" world. You start to feel unsatisfied by the normal everyday things and you feel that something is missing. Then you let it go and unleash the chaos that has been embed in to you from the start. No holding back now you must chose here or there, where everything can happen even when you least expect it to. You can have as much control or totally let yourself to the flow of space energy and continue to go past the barriers we have set here ourselves. Experiments are the only thing leading to a real discovery or even the creation of something completely new and unknown so far. It has all been an experiment at first, and now it has been developed and perfected, but never forget it was on the drawing board and in pieces on boring objects and shapes. You combine this with that and something new appears, just some additional tweaks and it can even be operational. How can you know what a chocolate lemon tastes like if you don't make one. I feel that with Abstract animation not even the sky is a limit. It can go way past that physically visible distance easily and as fast as one second in to a given frame of a film. I much prefer to add some abnormal features to my backgrounds or even to the characters as it makes you see a new way of telling a story or showing an emotion. It is the best way for me to communicate an idea to the viewer. My dream has always been to be able to show to the normal person what I see in my nightmares and night projections. To take them on a journey to a place they never knew existed. I know it sounds cheesy, but that is just what it is, a real trip that people only get when they are on some hallucinogen drugs. Really it makes me feel pain to see so many closed minds, knowing what a human can do and achieve if he just lets loose and relaxes his body. Just leaving the mind scatter in all possible directions and gather memories of lost and long forgotten places. People are surprised of how time stops or slows down or speeds up. That's because there is no time, it is just an illusion a bar we set there not knowing how many things we loose while doing so. I don't blame no one, if I could I would probably do the same and someone would be writing this addressed to me. Never the less there is still a big percentage of open minded people who are doing what ever they are good at to infect as many as possible with the virus called ART. And this brings me to the point of actual Art of Animation, and Experimental in particular. Does it really have a deeper meaning or is it just what it looks to be. Is the creator of the animation acting like a messenger from another dimension, being brought here to shout us that we need to change? Or is he just a differently raised child of a different time, trying to earn a living? The questions just lead to more questions, what I know for sure is that Abstract Animation Art is a way of expressing your thoughts and desires with no words. It does not matter if the point doesn't get across, it matters that you as a creator felt the rush to do it and have done it. Importing stock from "there to here".
Selling it for a reasonable price and getting rich be cause of the reflections of your actions.
Monday, 16 January 2012
Annotated reference list.
Anime News Network, 2011-06-26,[online] Available at: http://www.animenewsnetwork.co.uk/press-release/2004-01-05/anime-at-the-alamo [Accessed on the 8-th January 2012]Information about anime screening dates at Alamo cinemas.1998-2012 Anime News Network
Buried Treasure, Oct 26th 2006 http://www.animenewsnetwork.co.uk/buried-treasure/2006-10-26 [Accessed on the 8-th January 2012] A great review on " Robot Carnival" by Justin Sevakis. Screenshots ©A.P.P.P. All rights reserved.
ANNCastm, Jan 15th 2010 http://www.animenewsnetwork.co.uk/anncast/2010-01-14 [Accessed on the 8-th January 2012] ANNCast takes a 2 hour long interview with Carl Macek, one of the main promoters of Steamline in 1980. by Zac Bertschy & Justin Sevakis
Thursday, 12 January 2012
Research Portfolio:Robot Carnival by Katsuhiro Otomo

Research Portfolio:
Robot Carnival is a Japanese anime anthology film released in 1987. It consists of nine shorts by different directors, many of whom started out as animators with little to no directing experience. This film has gained a small cult following.
Each has a distinctive animation style and story from each director within a steampunk-like setting, as well as ranging from comedic to dramatic.
Directed by Atsuko Fukushima and Katsuhiro Otomo.
The opening takes place in a desert. A boy finds a small "coming soon" poster advertising the Robot Carnival, and becomes frightened and agitated. He warns the people in his village, most likely to escape, when a huge machine with many robots performing in niches on its exterior grinds its way right over the village. Once a magnificent traveling showcase, it is now a decayed, rusted, malfunctioning, engine of destruction.
Franken's Gears:
Directed by Koji Morimoto.
A crazy scientist tries to give life to his robot with lightning, just like Frankenstein. When it comes to life, the robot copies everything the scientist does. Overjoyed, the scientist dances with glee, trips, and falls. Seeing this, the robot dances, trips, and falls on the scientist, killing him.
Deprive:
Directed by Hidetoshi Omori.
This segment features a humanoid robot and an invasion from space.
Presence:
Directed by Yasuomi Umetsu.
This segment (featuring dialogue) tells the story of a man who has an obsession with a robot girl he has been secretly constructing in an attempt to compensate for the lack of any close relationship with his wife and family. The setting seems to be British and of the early twentieth century, but also suggests another planet or a future which has attempted to re-establish a former social structure. When the robot takes on a personality of her own, far beyond what the man had programmed, he smashes her in a fit of panic, and leaves his secret laboratory for what he believes is the last time. Twenty years later, the man has a vision of his robot appearing before him, but then blowing up before he can take her hand. He returns to his shed to find the robot still sitting smashed in a corner, just as she had been left years earlier. Another twenty years elapse, and the robot appears again before the man. This time, he takes her hand and walks into the distance with her, before vanishing in front of his shocked wife. This is the first short that contains intelligible dialogue (characters in Opening speak in gibberish), but little of it is actually spoken on-screen - all but a few lines are given in voice-over, or with the speaker's mouth obscured.
Star Light Angel:
Directed by Hiroyuki Kitazume.
A shōjo story, featuring teenage girls at a robot themed amusement park who are friends. One of the girls finds that her lover is now going out with her friend. Running away in tears she finds her way to a virtual-reality ride. Pleasant at first, her memory cause the ride to summon a giant laser breathing mecha. But one of the park's 'robots' finds himself in the role of knight in shining armor, and allowing her to let go of her darker emotions, and to move forward in her life. While at first confusing, this is deceptive, as many of the elements are logical in hindsight. The visual style of this segment was heavily influenced by the music video for A-Ha's "Take on Me."
Cloud:
Directed by Mao Lamdo.
This short features a robot walking through time, and the evolution of man. The backdrop is animated with clouds that depicts various events of the universe. Such as the modernization of man, to the self destruction of man. Most the events in the backdrops takes place from Rome to present day society. Eventually the same angel who cries for his immortality, makes him human towards the end.
A Tale of Two Robots—Chapter 3: Foreign Invasion:
Directed by Hiroyuki Kitakubo.
This is set in the nineteenth century and features two "giant robots" directed from within by a human crew. In the style of a movie serial of the sound era, a Westerner in his giant robot attempts to take over Japan, but is challenged by locals operating a "machine made for the parade" -- a Japanese giant robot. The style of this segment is somewhat reminiscent of a Japanese World War II-era propaganda film. Despite the title of this segment, there is no known prequel or sequel. The voice acting of this piece are a mix of English and Japanese with the Westerner speaking English and the Japanese speaking their language.
Nightmare:
Directed by Takashi Nakamura.
The city of Tokyo is overrun by its machines, as they all come alive for a night of revelry, with only a single, drunken human (Chicken Man) awake to witness it.
This features the recent Japanese myth that machines can grow by connecting onto other machines, regardless of the purposes for which they were designed.
Ending:
Directed by Atsuko Fukushima and Katsuhiro Otomo.
The Robot Carnival is stopped by a little hill in the desert. Unable to climb the sandy obstruction, the Carnival stalls at its base. As the sun sets over the traveling relic, flashback stills recall the grandeur of the Carnival at the peak of its existence—an unparalleled engine of mirth that brought timeless joy to the various cities it visited. At sunrise, we see the platform chug forward with a sudden burst of power and crest over the dune in its way. The final push proved to be too much for the aged contraption, and it finally goes to pieces in the desert. The bulk of the film's credits are then shown concluding with an epilogue.
Epilogue: Years later a man discovers an orb among the remains and brings it back to his family. It is a music box featuring a miniature robot ballerina. As it dances, the children applaud. The ballerina finishes its dance with a leap into the air and explodes, blowing up the shack where the family lived, leaving "END" in enormous letters lying in its place as the only survivor, the family's pet llama, struggles to regain its footing.
Here are some of my favourite parts from four of the segments composing the best scenes in my likening.
Cab Calloway St. James Infirmary by Fleischer
Cab Calloway St. James Infirmary by Fleischer
Another absolute master piece. This time an actual JAZZ STAR has been added as an ingredient to give to us the viewers an amazing show to watch. I love the animation method called rotoscoping that lets a person trace a already shot video source of something performing an action and draw on top of it, leading to a very realistic looking animated movement for the output. Rotoscoping was used here in order to give Fleisher Brother's Koko the Clown ghost morph character his unique realistic dance moves. And the voice actor for the character is non other than the great Cab Calloway (singing St. James Infirmary). He just managed to embed the spirit of the 30's in that song so well that once you hear it it does not matter if you like a different style of music, you just can not say NO to that sweet sounding blues.
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